earnedtier

Three plays from one earned tier

An earned tier starts as one recurring reward. Add campaigns and achievement rewards and the same mechanism covers acquisition, launches and activation. All three are paid in product rather than in ad spend.

Three Mechanisms, Working in Concert.

The recurring reward, campaigns and achievements.

The bare movement of a music box on a green enamelled base: a pinned brass cylinder against a steel comb, a winding key, and a small spinning governor holding the tempo.

Recurring rewards keep your users posting

Your most active users are the ones who use up their allowance. On a free tier they wait for the reset or leave. On an earned tier they post about the product, earn more, and can do it again after an interval, so every engaged user becomes a regular voice to people who do the same work they do.

Campaigns put your users behind a launch

A launch usually goes out from one account, which is yours. A campaign puts a special reward on posting about the new thing for a week or two, so the announcement comes from the users who just tried it, all in the same few days. Pay it in something only paid plans can touch and the campaign doubles as a trial.

Achievements pay users to go further

Most users abandon the onboarding checklist halfway. Put a one-time reward on the steps that predict retention, such as the first automation that ran or the first use of a feature they had been ignoring. Users go further into the product because it pays to, and each step arrives as a public post about it.

Which play for which goal

The goalThe playWhat happens
A steady top of funnelThe recurring rewardActive users post on a regular interval
A launch that landsA campaignUsers announce it, all in the same week
A new segmentA campaign on one use casePosts reach that segment’s own network
Free-to-paid conversionRewards paid in paid featuresFree users work inside the paid product
ActivationAchievements on the steps that retainNew users reach them, and show it
Feature adoptionA campaign, then an achievementA swell at launch, discovery after it
Win-backA campaignLapsed users get a reason to return this week

Go-to-market goals, and the earned-tier play for each.

They compound

Launch a feature with a campaign for the noise and an achievement so everyone who signs up later still finds it. Acquisition, launches and activation are three lines in most growth budgets. Here they are one, and it is the allowance a free tier hands out for nothing.

What stays the same

Every rewarded post says it was rewarded, and none is paid for being positive. A campaign can ask for posts about the new feature, and it cannot ask for posts that like it.

All three, in one program
Earnesty runs recurring rewards, Drops and Milestones together: every post verified, every disclosure checked, every reward delivered to your product.
See the reward formats →